I completely leveled the mountain by the event hall. I felt it was limiting my use of space, and had long outlived its original purpose as a divider between the two halves of the island. I liked the dynamic of having a mountain though, so I shifted it back into the south west corner. I played with the idea of getting rid of the waterfall, because I was rather unsatisfied with my old one, but I realized I liked it and the sound and the feel too much. So why don't I just redo it? With the new mega prims that were recently able to be made, plus a bit of creative sculpting, I made a waterfall especially sculpted to the land, falling through it like real water.

I showered a lot of the land with trees, mostly Sculptomancy's wonderful two prim texture changing trees (I adore them). Here's a snapshot that shows Miriel's cliffs a little.

I'm still not done yet, but I'm calling it done for now :) It's definitely worth visiting and taking a peek when you get a chance.
2 comments:
I'll definitely have to check it out! A little inspiration goes a long way :)
It's looking gorgeous. :D I think you used those cliffs better than I did!
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