I realize that I haven't released something in a while now. I had a mesh project in the works for all of December, I had hoped to complete it by Christmas and just ran into too many problems. That didn't stop me from sending out a holiday hat though!
I hope you all had a wonderful Christmas, spent with family and friends. I decided at the 11th hour to just let it go, and enjoy the holiday without stressing over releasing it. Unfortunately, that mesh project is not the only one I've run into trouble with since then, and right now I have multiple projects in varying states of completion. That's usually how things are, but even then I usually release something in the meantime.
Since it's now creeping into January, my silent shame of incompletion has come to the point where I feel I have to address it. If you worried that I was sick or at all unwell, I'm alright! I'm just taking to mesh very slowly, and my progress was not at all helped by Skyrim or Assassin's Creed, or the holiday itself.
I have set a goal for myself to get a good selection of mesh masks released in time for Mardi Gras. I'm hoping you'll see a nice steady influx of new things as I get better and adjust to my new workflow. Expect to see some classical Venetian masks coming soon!